Losers and winners. Group of rich people is playing poker in the casino.

Tilt theory or why we make the wrong decisions

Our pоker knowledge
This item is the least important, but without considering it, it will not be possible to fully comprehend and understand the theory, which will not allow making enough money on poker. The main problem that many players lose all their money very quickly and easily is that they come into play in principle. A weak player may try endlessly during the game, but he simply may not have enough experience to win, or at least to increase his capital at least a little. Therefore, for a good game you need not only efforts. First of all, progress is needed in development. In this context, it means not only poker, but also the development of the person as a whole. After all, we make decisions and make mistakes, not only in poker, but everywhere.
What emotions does a poker game cause?
Poker is a game that causes a person a storm of emotions. However, not all emotions appear to the same extent. Some appear more often, some less. Their duration is also different. In total, there are six main emotions: addiction, passion, joy, sadness, fear and anger. As a rule, these emotions are divided into pairs. During a bad game, the main emotions will be sadness and anger. During a good game – on the contrary, enthusiasm and joy. You also need to remember about the tilt, which can cause both victory and defeat. It should be borne in mind that tilt by reason of victory is as dangerous as tilt by reason of defeat.
In anticipation of determining the frequency of evoked emotions, a real example was considered and a timetable was drawn up. According to the schedule of emotions, almost every player throughout the game was dominated by the same feature. In any game, almost every player is initially influenced by positive emotions. The longer the game lasts, the more the influence of positive emotions decreases, and the more negative – increases. By the end of the game, only negative emotions affect a person.
However, it was noticed that the graphics of emotions of players of different levels are different. The more experience and professionalism a player has, the less influence the game has on his emotions. For example, an experienced player had emotions only with a big win. Throughout the rest of the time, nothing emotions were on the same level of calm. Surprisingly, this schedule also had a very weak player. On permanent defeat, he showed no emotion. This is due to the fact that a player of very low level is simply accustomed to defeats. The difference is that even with a small victory, his joy was clearly expressed.

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